About This Content Acceleration Pack includes 12 new game cards (4 rare, 4 uncommon, 4 common) designed by Junpyon and Hono of Orange Juice. Includes 2 cards of a new card type: Gift, granting exciting boosts or penalties to players. The cards of the set can be purchased from the in-game shop and used in both single and multiplayer. All cards in a multiplayer game can be used by all players via the center deck, even if they do not own the DLC. 1075eedd30 Title: 100% Orange Juice - Acceleration PackGenre: Indie, StrategyDeveloper:Orange_JuicePublisher:Fruitbat FactoryFranchise:Orange JuiceRelease Date: 17 Oct, 2016 100% Orange Juice - Acceleration Pack Download Xbox 360 Free first review! :Dnew card pack is awesome.. Personally I think this should be a free update. Splitting the player base with different cards is not cool. It is however more cards and it does give some variation to the game so buying it on sale could be worth it if you like the game to start with.. I have been wanting a new pack of cards for a long time , and this did not disappoint. I didn't realize how useful this was until I noticed almost every single deck I make is at least 50% this DLC.So yes, definitely get it.. Kaiba: Draw your last pathetic card so I can end this, Yugi!Yami Yugi: My Grandpa's deck has no pathetic cards, Kaiba. But it does contain... the unstoppable \uff21\uff23\uff23\uff25\uff2c\u3000\uff28\uff39\uff30\uff25\uff32!Kaiba: Aaaaargh! Impossible!. Another reasonably priced DLC that is tons of fun!Adds a lot more variety, randomness, and tactics to the game, worth every penny.. Great DLC, the content it adds is a lot of fun, and the new cards change the game a lot as well.. new cards <3. It is highly imperative that I displace the greatest distances within the utmost shortest time intervals. That's a sesquipedalian loquacious physics description to define physical acceleration whilst elaborating on the phrases "Gotta go fast" and "I must accelerate". Here's a card-by-card review: Accel Hyper is amazing. A must-have for offensive characters, it's like Dash but with Attack instead. Combine with Suguri's hyper for extra fun. Star-Blasting Light is the antithesis of both Krila and (ironically) Star Breaker, as well as Saki to a lesser extent. It's definitely a nice tool to have in Kyoko's arsenal as well. Trap removal has never felt so good. Be sure to not kill yourself with this card, however. Play of the Gods can be used if you wanna blindside everybody with the mix-ups. A good card to use if you have an extra card slot in your deck for whatever reason, or want a more luck-based or balanced deck. Windy Enchantment adds 1 to your movement but ignores Norma checks. Can be discarded simply by using it. I view this card as an ill omen; every time I get it, my cards get flipped (Confusion event or Star Breaker), or I miraculously somehow land on a house with the Norma requirement. I hate this card. Extension is the battle version of Play of the Gods. Use this card to randomly play any battle card in the game. Any. Including Hyper cards of characters who aren't even in play. Best used in an offensive deck, or if you need a battle card and don't mind relying on the RNG to bless you with a good card at the time of use. Present Thief is... odd. I've never gotten much use of it; a player lands on the trap and loses their cards, and the next player to land on the trap gains the card. Put it on your house, I guess? Scrambled Eve is the ultimate "screw you" to any players who are holding on to an amazing card but haven't gotten an opportunity to use it yet. The polar opposite of Scary Solicitation, this card synergizes well with Aru's hyper. Unlucky Charm is one of my favorite cards in the whole game just because of how trollish it is. When my friends and I see it in play, one of us says "It begins." in the chat. Best used to screw with people, and if brought in the late-game, can serve as a harsh treatment for anyone struggling to reach a 200 star Norma. Brutal Prank is a rather unique trap that's best placed on someone else's house. Best used against characters with high-level hypers (that can't be used early-game) or characters who have battle hypers, as they can't use their hyper as freely. Gentleman's Battle is amazing if you have +2 atk and another player has -1 def (or worse). A rather situational card to get the most out of; I'd avoid using it against Syura. Quick Restoration is Poppo's best friend. It's also your best friend if you have lots of HP and are going against an opponent with high atk. Not very effective at low hp, and useless at 1hp. Completion Reward synergizes best with Krila, and to lesser extents, Saki and Star Breaker... Or if you really like playing trap cards. If such criterion is met, this card is for you.In conclusion, this deck is fantastic. An amazing addition to an already fully-developed game, I strongly recommend the cards in this DLC.
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100% Orange Juice - Acceleration Pack Download Xbox 360 Free
Updated: Nov 27, 2020
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