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Fading Visage Download] [portable]

Updated: Nov 27, 2020





















































About This Game Where am I? This place frightens me. How can I get out of here?I've lost my way in a thick fog. Wherever I go, I keep coming back here, again and again, as if I have to finish something. I can dimly remember that I've been here already...What are these shadows? Ghosts? I don't believe in ghosts! They're coming closer... Are they real? They don't let me escape from this damned place... How can I make them let me go?..Fading Visage is a mystical horror game where you are to explore gloomy locations and reveal a terrible secret. The abandoned house will be your shelter, however you'll have to go outside from time to time and search for clues that can shed light on a long forgotten incident. The incident that YOU are somehow involved in - that's for sure, otherwise the mysterious spirit wouldn't call you so persistently and show you the way to the evidences hidden somewhere in these woods and marshes!Be careful, it's dangerous to go at night to the haunted forest. However you have to be wary even in the daytime, and if the strange entities start to chase you, run for your life!At the end of the game (if you're lucky enough to make it through – it's not so easy to survive here) you'll find out what brought you to this creepy place. ...And the moment when you'll discover the truth will be as much horrible as all the events you'll witness before it. 7aa9394dea Title: Fading VisageGenre: Action, IndieDeveloper:Joystick KnightsPublisher:Joystick KnightsRelease Date: 29 May, 2018 Fading Visage Download] [portable] They should've renamed this game "HIDE IN THE HOUSE!" because that's what it's all about.You follow a little white spirit, it tells a line of dialogue then you have to HIDE IN THE HOUSE from some smoke monsters.You do this about 7 times and then you have to decide whether to "Leave" or "Drown Yourself"Or at least you're supposed, except the game decided to drown me.I beat it in 14min. (current WR holder). This game should have only cost $1. It was over in 5 minutes. This will keep gamers away from future offerings by this developer.. The game is ugly and you are just doing the same thing again and again: follow a light to an item in a forest (every place looks the same), then run back to the house, so that the ghost can't get you. Boring.. played it and was dissapointed in the horror aspect of it. it is a short story game. i have a video coming out about it. the game should be worth at most a dollar or even be free in my opinion though because of how short it is. i also recommend updating the game and adding to it and making it actually have a scare aspect to it because atleast to me it wasnt even scary and im horrible with horror games and i was not scared at all. this game does have some potential to it though so i recommend lowering price a lot and updating and adding to it a bit. def making it scarier, and increase difficulty or something because getting back to the house is way to easy. as of now im going to have to not recommend, but im willing to change that.. Given that I bought this in a pack with Shining Hotel: Lost in Nowhere, it seemed only apt to review them back-to-back. After all, they're the product of the same devs, and both boasted a reportedly short playing time. What better way to spend an evening? Well, I can probably think of a FEW ways...but let's press on, regardless. No rest for the wicked an' all that. I'll start by offering some contrasts and comparisons with the other game. First similarity: the graphics are equally mediocre, bordering on downright crap for a game released in the year 2018 (same engine, presumably). The footstep sound effects are also equally crap, albiet in a very different way: here, loud wooden footfalls quickly give way to quiet, carpet-y shuffling noises, despite the fact that you're still walking on the same floorboarded surface. Oh well. At least that hysterically overdone headbob has disappeared (though I still would have liked SOME, given that I now just feel like an insubstantial, floaty ghost). There's also some voice acting this time, but before you get excited: it's just some Euro girl who can barely speak English (probably a dev's girlfriend). Par for the course, I suppose... The setting and story are certainly different. At least Shining Hotel made SOME effort, whereas this time the devs clearly couldn't be buggered setting up even the slightest ounce of context. You start in a room in a cabin-like house, get asked to follow a floating white star-thing, and after stepping outside the building and finding a note are IMMEDIATELY pursued back inside by a random, roaming beastie! The game instructs you to hide in the house, but the doors are so awkward to negotiate that I quickly died...well, more kind of "fell over"...but I'm ASSUMING that I died, given that the game promptly started from scratch again. I restarted twice and died a total of three times, without once making it to one of the closets that were, at a guess, my only salvation. Well, call me crazy, but I guessed that things wouldn't get much better from here on in...so that's the entirety of my Fading Visage experience. Two short 'n' shoddy bits of narration, one dodgily-written note, three very messy door openings, and three presumably messy deaths (that more closely resembled the P.O.V. of a drunk keeling over). Huh. It's all good. I've wasted five bucks in worse ways before (though I'd be hard-pressed to name them right at this moment). Shining Hotel was no masterpiece, but at least it was completable. My hat's off to the other reviewers who were skilled and\/or patient enough to see this one through to the end. Which, as I understand, I was pretty close to reaching DESPITE the fact that I couldn't last even two minutes. Joystick Knights: you need to start making professional GAMES, before you start asking such ludicrously professional PRICES. On the basis of Shining Hotel, I was at least tempted to say that you had some distant potential; now I'm more inclined to advise you to change the name of your "company" prior to any further releases. I, for one, won't be shelling out two cents, much less several dollars, for any release of yours in the foreseeable future. Hell, I don't even think I'd play them if YOU paid ME. (Okay, maybe I would. But twenty bucks is my minimum. I'm cheap, but I'm not a TOTAL wh*re.) Verdict: 1\/10.(PS If you enjoyed this review, feel free to check out my two Curator pages: http:\/\/store.steampowered.com\/curator\/9284586-ReviewsJustfortheHELLofit\/http:\/\/store.steampowered.com\/curator\/10868048-Truly-Horrible-Horror-Games\/?appid=398210Cheers!). This game is utter garbage. Do not buy this game. Do not play this gamePoor controls, poor story, dreadful coding. The whole thing feels rushed and terrible. Just starting the game, I passed by the front door. An 'interact' icon appeared in the center of my screen and would not leave. I walked outside and immeditely was attacked by 'monsters' "Hide in the house" it tells you. Entering the house regardless of where you go will leave you dead. Aside from the terrible graphics, the only 'settings' in the game are music and sound. Nothing more. Further on that point, if you slect the option 'menu' from that screen it won't let you continue your game. It simply forces you to start over again. Not reccomended.

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